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This Concept Map, created with IHMC CmapTools, has information related to: K0708pP05Overview20141025, Force and Motion Simulation friction, newtons N review basic units acceleration, newton etc, Newton's Laws of Motion Third Law Every action has an equal and opposite reaction, Newton's Laws of Motion Second Law The force acting on an object is equal to the mass of that object times its acceleration. F=ma, Force and Motion Simulation Levers Simulation, <math xmlns="http://www.w3.org/1998/Math/MathML"> <mrow> <mtext> acceleration </mtext> <mmultiscripts> <mtext> m/s </mtext> <none/> <mtext> 2 </mtext> </mmultiscripts> </mrow> </math> review basic units acceleration, newton etc, <math xmlns="http://www.w3.org/1998/Math/MathML"> <mrow> <mtext> a= ( </mtext> <mmultiscripts> <mtext> V </mtext> <mtext> 1 </mtext> <none/> </mmultiscripts> <mtext> - </mtext> <mmultiscripts> <mtext> V </mtext> <mtext> 2 </mtext> <none/> </mmultiscripts> <mtext> ) ÷ t </mtext> </mrow> </math> or <math xmlns="http://www.w3.org/1998/Math/MathML"> <mrow> <mfrac> <mtext> ΔV </mtext> <mtext> Δt </mtext> </mfrac> </mrow> </math>, motion in one dimension for example left and right negative and positive, <math xmlns="http://www.w3.org/1998/Math/MathML"> <mrow> <mtext> acceleration </mtext> <mmultiscripts> <mtext> m/s </mtext> <none/> <mtext> 2 </mtext> </mmultiscripts> </mrow> </math> newtons N, Force and Motion Simulation velocity (v), <math xmlns="http://www.w3.org/1998/Math/MathML"> <mrow> <mtext> acceleration </mtext> <mmultiscripts> <mtext> m/s </mtext> <none/> <mtext> 2 </mtext> </mmultiscripts> </mrow> </math> <math xmlns="http://www.w3.org/1998/Math/MathML"> <mrow> <mtext> a= ( </mtext> <mmultiscripts> <mtext> V </mtext> <mtext> 1 </mtext> <none/> </mmultiscripts> <mtext> - </mtext> <mmultiscripts> <mtext> V </mtext> <mtext> 2 </mtext> <none/> </mmultiscripts> <mtext> ) ÷ t </mtext> </mrow> </math>, velocity (v) distance per unit time (s) + direction e.g. 2m/s at 90° (= west), P5 Physics 7/8 Classical Mechanics <math xmlns="http://www.w3.org/1998/Math/MathML"> <mrow> <mtext> acceleration </mtext> <mmultiscripts> <mtext> m/s </mtext> <none/> <mtext> 2 </mtext> </mmultiscripts> </mrow> </math>, newtons N Force and Motion Simulation, Force and Motion Simulation motion in one dimension, Hooke's Law Simulation Newton's Laws of Motion, Newton's Laws of Motion First Law A body remains at rest or in motion with a constant velocity unless acted upon by an external force., Force and Motion Simulation speed (s) seconds, Levers Simulation Hooke's Law Simulation, speed (s) seconds s=d ÷ t or d/t
Newton’ Second Law of Motion Animation
Graphics
Newton’s First Law of Motion Khan Academy Quiz
Newton’s First Law of Motion Khan Academy Video 1
Newton’s First Law of Motion Khan Academy Video 2
Newton’s First Law of Motion Khan Academy Video 3
Information Sheets
Newton’ Third Law of Motion Animation Video 1
Newton’ Third Law of Motion Animation Video 2
Newton’ Third Law of Motion Animation Video 3
Force and Motion Simulation
Acceleration - a Change in Velocity Video
Learn Terms for this Topic
Learn Terms
Newton the Unit of Force = N
Hooke’s Law Simulation
Video
simulation
Electricity Quiz
Levers Simulation
Concept Map to Print